Graphics
Kinema’s designed graphics catalog: what it covers and how to apply, edit, and remove graphics in the editor.
Last updated July 15, 2026
#The catalog
Kinema ships a designed catalog of animated graphics in six visual themes. During a build, a graphics director reads the narration and fills each graphic beat with the best-fitting design and real values from what is being said. In the editor, the Graphics panel shows a live video preview of every design in any theme.
- Titles and labels: date stamps, hammer statements, kinetic titles, name plates, stat tags, rank labels, chapter cards.
- Cards: fact cards, highlighted passages, documents, quotes, definitions, comparisons, bullet lists, fact sheets, framed exhibits.
- Maps: real satellite locate, routes between stops, and region highlights.
- Data and diagrams: animated counters, bar and line charts, timelines, step flows, callout arrows, archival frames.
#Applying a graphic
- Select a clip, then click a design, or drag any card onto a timeline clip.
- Titles, labels, cards, counters and callouts play ON TOP of the clip’s footage; exhibits, maps, charts, timelines and flows replace the clip’s visual with their own scene.
- Drop a card on an empty stretch of the timeline to create a standalone graphic there. It gets its own clip and a Delete button.
- Overlay graphics appear on the Graphics track and can be trimmed independently of the footage under them.
#Editing a graphic
Selecting a graphic (on the timeline or from “In this video” in the Graphics panel) opens an editor tailored to that design: text fields with live character counts, list rows, map coordinates, and a position pad you can drag to place things like callout arrows anywhere on frame. Every keystroke previews instantly in the player, and each graphic can override the video’s theme.